Files
Nebula-Auth/SteamLibForked/Account/SessionData.cs
T
2024-02-01 01:21:56 +02:00

62 lines
1.9 KiB
C#

using Newtonsoft.Json;
using SteamLib.Core.Enums;
using SteamLib.Core.Interfaces;
using SteamLib.Web.Converters;
using System.Collections.Concurrent;
namespace SteamLib.Account;
public class SessionData : ISessionData
{
[JsonIgnore]
public bool? IsValid { get; set; }
public string SessionId { get; }
[JsonConverter(typeof(SteamIdToSteam64Converter))]
public SteamId SteamId { get; }
public SteamAuthToken RefreshToken { get; }
public ConcurrentDictionary<SteamDomain, SteamAuthToken> Tokens { get; }
[JsonConstructor]
public SessionData(string sessionId, SteamId steamId, SteamAuthToken refreshToken, IDictionary<SteamDomain, SteamAuthToken>? tokens)
{
SessionId = sessionId;
SteamId = steamId;
RefreshToken = refreshToken;
Tokens = new ConcurrentDictionary<SteamDomain, SteamAuthToken>(tokens ?? new Dictionary<SteamDomain, SteamAuthToken>());
}
public SessionData(string sessionId, SteamId steamId, SteamAuthToken refreshToken, IEnumerable<SteamAuthToken>? tokens)
{
SessionId = sessionId;
SteamId = steamId;
RefreshToken = refreshToken;
tokens ??= Array.Empty<SteamAuthToken>();
Tokens = new ConcurrentDictionary<SteamDomain, SteamAuthToken>(tokens.ToDictionary(t => t.Domain, t => t));
}
public virtual SteamAuthToken? GetToken(SteamDomain domain)
{
if (domain == SteamDomain.Undefined)
throw new ArgumentException("SteamDomain.Undefined is not allowed");
if (Tokens.TryGetValue(domain, out var token))
return token;
return null;
}
public void SetToken(SteamDomain domain, SteamAuthToken token)
{
Tokens[domain] = token;
}
public virtual SessionData Clone() => (SessionData)((ICloneable)this).Clone();
object ICloneable.Clone()
{
return new SessionData(SessionId, SteamId, RefreshToken, Tokens);
}
}