Files
ASF-Control-Bot/bot/services/inventory.py
T

99 lines
3.7 KiB
Python

from bot.api.asf import get_bot_inventory
from bot.constants import PAGE_SIZE
from bot.ui.formatters import get_inventory_icon
from bot.ui.keyboards import inventory_menu_keyboard, inventory_page_keyboard
async def build_inventory_menu(bot_name: str) -> tuple[str, object]:
cs2_inventory = await get_bot_inventory(bot_name, 730, 2)
steam_inventory = await get_bot_inventory(bot_name, 753, 6)
cs2_assets = []
steam_assets = []
try:
cs2_assets = cs2_inventory.get(bot_name, {}).get("Assets", []) # type: ignore[union-attr]
except Exception:
pass
try:
steam_assets = steam_inventory.get(bot_name, {}).get("Assets", []) # type: ignore[union-attr]
except Exception:
pass
if not cs2_assets and not steam_assets:
return f"📦 Инвентарь {bot_name} пуст", inventory_menu_keyboard(bot_name, 0, 0)
text = (
f"📦 Инвентарь {bot_name}\n\n"
"🔄 — можно трейдить\n"
"💰 — можно продавать\n"
"🔒 — нельзя продавать\n"
"❌ — нельзя трейдить"
)
return text, inventory_menu_keyboard(bot_name, len(cs2_assets), len(steam_assets))
async def render_inventory_page(
bot_name: str, inventory_type: str, appid: int, contextid: int, page: int
) -> tuple[str, object] | tuple[None, None]:
inventory = await get_bot_inventory(bot_name, appid, contextid)
if not inventory:
return None, None
bot_inventory = inventory.get(bot_name, {})
assets = bot_inventory.get("Assets", [])
descriptions = bot_inventory.get("Descriptions", [])
if not assets:
return f"Инвентарь {bot_name} пуст", inventory_menu_keyboard(bot_name, 0, 0)
desc_map = {}
for desc in descriptions:
key = (str(desc.get("classid")), str(desc.get("instanceid")))
desc_map[key] = desc
total_pages = (len(assets) + PAGE_SIZE - 1) // PAGE_SIZE
start = page * PAGE_SIZE
end = start + PAGE_SIZE
page_assets = assets[start:end]
lines = []
marketable_count = 0
tradable_count = 0
cards_count = 0
emotes_count = 0
backgrounds_count = 0
gems_count = 0
for asset in page_assets:
key = (str(asset.get("classid")), str(asset.get("instanceid")))
desc = desc_map.get(key, {})
name = desc.get("market_name", "Unknown")
amount = asset.get("amount", 1)
tradable = "🔄" if desc.get("tradable") else ""
marketable = "💰" if desc.get("marketable") else "🔒"
icon = get_inventory_icon(desc)
if desc.get("marketable"):
marketable_count += 1
if desc.get("tradable"):
tradable_count += 1
if icon == "🃏":
cards_count += amount
elif icon == "😀":
emotes_count += amount
elif icon == "🖼":
backgrounds_count += amount
elif icon == "💎":
gems_count += amount
lines.append(f"{icon} {tradable}{marketable} {name} x{amount}")
inv_name = "CS2" if appid == 730 else "Steam"
stats = (
f"📦 Items: {len(assets)}\n"
f"💰 Marketable: {marketable_count}\n"
f"🔄 Tradable: {tradable_count}"
)
if appid == 753:
stats += (
f"\n🃏 Cards: {cards_count}"
f"\n😀 Emotes: {emotes_count}"
f"\n🖼 Backgrounds: {backgrounds_count}"
f"\n💎 Gems: {gems_count}"
)
text = (
f"📦 {inv_name} Inventory {bot_name}\n"
f"📄 Страница {page + 1}/{total_pages}\n\n"
f"{stats}\n\n"
+ "\n".join(lines)
)
return text[:4000], inventory_page_keyboard(inventory_type, bot_name, page, total_pages)