Files
Nebula-Auth/NebulaAuth/ViewModel/MainVM_Code.cs
T
2024-02-01 01:21:56 +02:00

43 lines
1.2 KiB
C#

using CommunityToolkit.Mvvm.ComponentModel;
using SteamLib.SteamMobile;
using System.Diagnostics.CodeAnalysis;
using System.Threading;
using System.Windows;
namespace NebulaAuth.ViewModel;
public partial class MainVM
{
private Timer _codeTimer;
[ObservableProperty] private double _codeProgress;
[ObservableProperty] private string _code;
[MemberNotNull(nameof(_codeTimer))]
[MemberNotNull(nameof(_code))]
private void CreateCodeTimer()
{
var currentTime = TimeAligner.GetSteamTime();
_codeTimer = new Timer(UpdateCode, null, 0, 1000);
}
private void UpdateCode(object? state = null)
{
var currentTime = TimeAligner.GetSteamTime();
var untilChange = currentTime - currentTime / 30L * 30L;
var codeProgress = untilChange / 30D * 100;
string? code = null;
if (untilChange == 0 && SelectedMafile != null)
{
code = SteamGuardCodeGenerator.GenerateCode(SelectedMafile!.SharedSecret);
}
if(Application.Current == null) return;
Application.Current.Dispatcher.BeginInvoke(() =>
{
CodeProgress = codeProgress;
if (code != null) Code = code;
});
}
}