Files
Nebula-Auth/SteamLibForked/Web/ClientBuilder.cs
T
Давид Чернопятов bbcfe59f01 1.4.5
2024-02-01 16:36:52 +02:00

51 lines
1.6 KiB
C#

using System.Net;
using System.Net.Http.Headers;
using AchiesUtilities.Web.Models;
using SteamLib.Authentication;
using SteamLib.Core.Interfaces;
namespace SteamLib.Web;
public static class ClientBuilder
{
public static HttpClientHandlerPair BuildMobileClient(IWebProxy? proxy, IMobileSessionData? sessionData, bool disposeHandler = true)
{
sessionData?.EnsureValidated();
var handler = new HttpClientHandler();
var client = new HttpClient(handler, disposeHandler);
client.DefaultRequestHeaders.Accept.ParseAdd("application/json, text/javascript, text/html, application/xml, text/xml, */*");
client.DefaultRequestHeaders.UserAgent.ParseAdd("okhttp/3.12.12");
if (proxy != null)
{
handler.Proxy = proxy;
}
var container = handler.CookieContainer;
if (sessionData == null)
{
container.ClearMobileSessionCookies();
}
else
{
container.SetSteamMobileCookiesWithMobileToken(sessionData);
}
ConfigureCommon(handler, client);
return new HttpClientHandlerPair(client, handler);
}
private static void ConfigureCommon(HttpClientHandler handler, HttpClient client)
{
ConfigureCommonClient(client);
handler.AutomaticDecompression = DecompressionMethods.Deflate | DecompressionMethods.GZip;
}
private static void ConfigureCommonClient(HttpClient client)
{
client.Timeout = TimeSpan.FromSeconds(50);
client.DefaultRequestHeaders.AcceptLanguage.Add(new StringWithQualityHeaderValue("en-US"));
}
}