Files
Nebula-Auth/src/NebulaAuth/Components/CodeProgressBar.cs
T
achiez 882d39b8f3 Refactor and enhance UI, localization, and file name handling
- Refactored file handling: added backup directories, improved mafile naming strategy, and introduced renaming functionality.
- Enhanced UI: updated `MainWindow`, `SettingsView`, and dialogs with new controls, commands, and improved layouts.
- Introduced `TextFieldDialog` for user input with localization support.
- Improved localization: added new strings for buttons, errors, and tooltips. Removed all user-observed not localized strings
- Fixed clipboard handling logic in `ClipboardHelper`.
- Added 'Create Group' button in mafile's context menu and corresponding dialog view
- Implemented `RequiresAdminAccess` check before updating program and requesting previlegies
2025-11-06 18:44:43 +02:00

58 lines
1.7 KiB
C#

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Animation;
namespace NebulaAuth;
public class CodeProgressBar : ProgressBar
{
public static readonly DependencyProperty TimeRemainingProperty =
DependencyProperty.Register(nameof(TimeRemaining), typeof(double), typeof(CodeProgressBar),
new PropertyMetadata(-1.0, OnTimeRemainingChanged));
public static readonly DependencyProperty MaxTimeProperty =
DependencyProperty.Register(nameof(MaxTime), typeof(double), typeof(CodeProgressBar),
new PropertyMetadata(30.0));
public double TimeRemaining
{
get => (double) GetValue(TimeRemainingProperty);
set => SetValue(TimeRemainingProperty, value);
}
public double MaxTime
{
get => (double) GetValue(MaxTimeProperty);
set => SetValue(MaxTimeProperty, value);
}
private static void OnTimeRemainingChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is CodeProgressBar progressBar)
{
var newValue = (double) e.NewValue;
progressBar.StartProgressAnimation(newValue);
}
}
private void StartProgressAnimation(double timeRemaining)
{
if (timeRemaining <= 0 || MaxTime <= 0) return;
var progress = (1 - timeRemaining / MaxTime) * 100;
Value = 0;
Value = 100;
var animation = new DoubleAnimation
{
From = progress,
To = 100,
Duration = TimeSpan.FromSeconds(timeRemaining),
AccelerationRatio = 0,
DecelerationRatio = 0
};
BeginAnimation(ValueProperty, animation);
}
}