Files
Nebula-Auth/SteamLibForked/Api/Mobile/SteamMobileAuthenticatorApi.cs
T
achiez 8ff960189e 1.5.6 Bug fixes and code clean-ups
- Update: Added "Copy Password" to Mafile context menu (if available)
- Update: "Save Password" now pre-fills the current password in the "Login Again" dialog when encryption is enabled
- Fix: Prevented overlapping confirmation cycles in AutoConfirmer
- Fix: Added a Snackbar notification when a confirmation cycle is skipped due to a too frequent timer interval
- Fix: Fixed a rare bug where the previous proxy was used instead of the current one during session refresh
- Fix: Corrected "Session Permanently Expired" message showing on unrelated errors (e.g. network issues)
- UI-Fix: Fixed visual glitch where proxy input appeared non-empty when switching to a mafile-specific proxy
- Cleanup: Refactored and cleaned up codebase, improved styling and formatting via ReSharper
2025-05-02 23:29:24 +03:00

59 lines
2.2 KiB
C#

using System.Net;
using SteamLib.Core;
using SteamLib.Exceptions;
using SteamLib.ProtoCore;
using SteamLib.ProtoCore.Services;
namespace SteamLib.Api.Mobile;
public static class SteamMobileAuthenticatorApi
{
public static async Task<GetAuthSessionsForAccount_Response> GetAuthSessionsForAccount(HttpClient client,
string accessToken, CancellationToken cancellationToken = default)
{
var req = SteamConstants.STEAM_API + "IAuthenticationService/GetAuthSessionsForAccount/v1?access_token=" +
accessToken;
try
{
return await client.GetProto<GetAuthSessionsForAccount_Response>(req, new EmptyMessage(),
cancellationToken);
}
catch (HttpRequestException ex)
when (ex.StatusCode == HttpStatusCode.Unauthorized)
{
throw new SessionInvalidException(SessionInvalidException.GOT_401_MSG, ex);
}
}
public static async Task<GetAuthSessionInfo_Response> GetAuthSessionInfo(HttpClient client, string accessToken,
ulong clientId, CancellationToken cancellationToken = default)
{
var req = SteamConstants.STEAM_API + "IAuthenticationService/GetAuthSessionInfo/v1?access_token=" + accessToken;
var reqData = new GetAuthSessionInfo_Request
{
ClientId = clientId
};
try
{
return await client.PostProto<GetAuthSessionInfo_Response>(req, reqData, cancellationToken);
}
catch (HttpRequestException ex)
when (ex.StatusCode == HttpStatusCode.Unauthorized)
{
throw new SessionInvalidException(SessionInvalidException.GOT_401_MSG, ex);
}
}
public static async Task<bool> UpdateAuthSessionStatus(HttpClient client, string accessToken, string sharedSecret,
UpdateAuthSessionWithMobileConfirmation_Request request)
{
var req = SteamConstants.STEAM_API +
"IAuthenticationService/UpdateAuthSessionWithMobileConfirmation/v1?access_token=" + accessToken;
request.ComputeSignature(sharedSecret);
await client.PostProtoEnsureSuccess(req, request);
return true;
}
}