Files
Nebula-Auth/SteamLibForked/Account/SessionData.cs
T
achiez 2a641e99ae Update version to 1.5.7
- Changed session ID retrieval method in `LoginV2Executor` for avoiding 429 errors
2025-05-23 16:32:50 +03:00

69 lines
2.2 KiB
C#

using System.Collections.Concurrent;
using Newtonsoft.Json;
using SteamLib.Core.Enums;
using SteamLib.Core.Interfaces;
using SteamLib.Core.Models;
using SteamLib.Web.Converters;
namespace SteamLib.Account;
public class SessionData : ISessionData
{
[JsonIgnore] public bool? IsValid { get; set; }
[JsonIgnore] public bool IsExpired => RefreshToken.IsExpired;
public string SessionId { get; }
[JsonConverter(typeof(SteamIdToSteam64Converter))]
public SteamId SteamId { get; }
public SteamAuthToken RefreshToken { get; }
public ConcurrentDictionary<SteamDomain, SteamAuthToken> Tokens { get; }
[JsonConstructor]
public SessionData(string sessionId, SteamId steamId, SteamAuthToken refreshToken,
IDictionary<SteamDomain, SteamAuthToken>? tokens)
{
SessionId = sessionId;
SteamId = steamId;
RefreshToken = refreshToken;
Tokens = new ConcurrentDictionary<SteamDomain, SteamAuthToken>(tokens ??
new Dictionary<SteamDomain, SteamAuthToken>());
}
public SessionData(string sessionId, SteamId steamId, SteamAuthToken refreshToken,
IEnumerable<SteamAuthToken>? tokensCollection)
{
SessionId = sessionId;
SteamId = steamId;
RefreshToken = refreshToken;
tokensCollection ??= Array.Empty<SteamAuthToken>();
Tokens = new ConcurrentDictionary<SteamDomain, SteamAuthToken>(
tokensCollection.ToDictionary(t => t.Domain, t => t));
}
public virtual SteamAuthToken? GetToken(SteamDomain domain)
{
if (domain == SteamDomain.Undefined)
throw new ArgumentException("SteamDomain.Undefined is not allowed");
if (Tokens.TryGetValue(domain, out var token))
return token;
return null;
}
public void SetToken(SteamDomain domain, SteamAuthToken token)
{
Tokens[domain] = token;
}
public virtual SessionData Clone()
{
return (SessionData) ((ICloneable) this).Clone();
}
object ICloneable.Clone()
{
return new SessionData(SessionId, SteamId, RefreshToken, Tokens);
}
}