Files
Nebula-Auth/NebulaAuth/Core/SnackbarController.cs
T
Давид Чернопятов 1e65cd4a06 1.5.3 progress. Added multi-confirmation and code refactorings
NebulaAuth:
- Added MAAC and PortableMaClient for multi-confirmations
- Code clean-ups, removed unused classes, refactoring of old files
- SteamLib updated
- Localization and UI updates
- Dependcies updated to the last version

LegacyConverter:
 - Added mode to decrypt mafiles
2024-10-16 16:31:53 +03:00

57 lines
1.6 KiB
C#

using System;
using MaterialDesignThemes.Wpf;
namespace NebulaAuth.Core;
public class SnackbarController
{
public static SnackbarMessageQueue MessageQueue { get; } = new() { DiscardDuplicates = true};
private const int MIN_SNACKBAR_TIME = 1200;
/// <summary>
///
/// </summary>
/// <param name="text"></param>
/// <param name="duration">Default duration is 1 second</param>
public static void SendSnackbar(string text, TimeSpan? duration = null)
{
duration ??= GetSnackbarTime(text);
MessageQueue.Enqueue(text, null, null, null, false, false, duration.Value);
}
/// <summary>
///
/// </summary>
/// <param name="text"></param>
/// <param name="action"></param>
/// <param name="duration">Default duration is 1 second</param>
/// <param name="actionText">Default: 'OK'</param>
public static void SendSnackbarWithButton(string text, string actionText = "OK", Action? action = null, TimeSpan? duration = null)
{
duration ??= GetSnackbarTime(text);
Action<object?> argAction;
if (action == null)
{
argAction = _ => { };
}
else
{
argAction = _ => action();
}
MessageQueue.Enqueue(text, actionText, argAction, null, false, false, duration);
}
private static TimeSpan GetSnackbarTime(string str)
{
var duration = str.Length / 0.03;
if (duration < MIN_SNACKBAR_TIME)
{
duration = MIN_SNACKBAR_TIME;
}
return TimeSpan.FromMilliseconds(duration);
}
}