using Newtonsoft.Json; namespace SteamLib.Login.Default; #pragma warning disable CS8618 /// /// Class to Deserialize the json response strings after the login/> /// internal class LoginResultJson { [JsonProperty("success")] public bool Success { get; set; } [JsonProperty("message")] public string Message { get; set; } [JsonProperty("captcha_needed")] public bool CaptchaNeeded { get; set; } [JsonProperty("captcha_gid")] public string CaptchaGid { get; set; } [JsonProperty("emailauth_needed")] public bool EmailAuthNeeded { get; set; } [JsonProperty("emailsteamid")] public string EmailSteamId { get; set; } [JsonProperty("requires_twofactor")] public bool RequiresTwoFactor { get; set; } }