Files
AyuGramDesktop/Telegram/SourceFiles/boxes/star_gift_auction_box.h
T
2025-12-30 18:15:45 +04:00

83 lines
2.0 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
namespace ChatHelpers {
class Show;
} // namespace ChatHelpers
namespace Data {
struct GiftAuctionState;
struct ActiveAuctions;
struct StarGift;
} // namespace Data
namespace Info::PeerGifts {
struct GiftSendDetails;
} // namespace Info::PeerGifts
namespace Window {
class SessionController;
} // namespace Window
namespace Ui {
class BoxContent;
class RoundButton;
class GenericBox;
[[nodiscard]] rpl::lifetime ShowStarGiftAuction(
not_null<Window::SessionController*> controller,
PeerData *peer,
uint64 giftId,
Fn<void()> finishRequesting,
Fn<void()> boxClosed);
struct AuctionBidBoxArgs {
not_null<PeerData*> peer;
std::shared_ptr<ChatHelpers::Show> show;
rpl::producer<Data::GiftAuctionState> state;
std::unique_ptr<Info::PeerGifts::GiftSendDetails> details;
};
[[nodiscard]] object_ptr<BoxContent> MakeAuctionBidBox(
AuctionBidBoxArgs &&args);
enum class AuctionButtonCountdownType {
Join,
Place,
Preview,
};
void SetAuctionButtonCountdownText(
not_null<RoundButton*> button,
AuctionButtonCountdownType type,
rpl::producer<Data::GiftAuctionState> value);
void AuctionAboutBox(
not_null<GenericBox*> box,
int rounds,
int giftsPerRound,
Fn<void(Fn<void()> close)> understood);
[[nodiscard]] TextWithEntities ActiveAuctionsTitle(
const Data::ActiveAuctions &auctions);
struct ManyAuctionsState {
TextWithEntities text;
bool someOutbid = false;
};
[[nodiscard]] ManyAuctionsState ActiveAuctionsState(
const Data::ActiveAuctions &auctions);
[[nodiscard]] rpl::producer<TextWithEntities> ActiveAuctionsButton(
const Data::ActiveAuctions &auctions);
[[nodiscard]] Fn<void()> ActiveAuctionsCallback(
not_null<Window::SessionController*> window,
const Data::ActiveAuctions &auctions);
[[nodiscard]] std::vector<int> RandomIndicesSubset(int total, int subset);
} // namespace Ui