mirror of
https://github.com/AyuGram/AyuGramDesktop.git
synced 2026-08-06 20:03:12 +00:00
578 lines
13 KiB
C++
578 lines
13 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "ui/effects/premium_star.h"
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#include "ui/effects/premium_star_renderer.h"
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#include "ui/gl/gl_detection.h"
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#include "ui/gl/gl_surface.h"
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#include "ui/power_saving.h"
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#include "base/call_delayed.h"
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#include "base/random.h"
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#include "base/debug_log.h"
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#include "base/platform/base_platform_info.h"
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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#include <rhi/qrhi.h>
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#if !defined(Q_OS_MAC) && !defined(Q_OS_WIN)
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#include <QtGui/QOffscreenSurface>
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#include <QtGui/QSurfaceFormat>
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#endif // !Q_OS_MAC && !Q_OS_WIN
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#endif // Qt >= 6.7
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namespace Ui::Premium {
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namespace {
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constexpr auto kShimmerSpeed = 0.03;
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constexpr auto kFadeInDuration = 0.22;
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constexpr auto kDragYaw = 0.5;
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constexpr auto kDragPitch = 0.3;
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constexpr auto kMaxPitch = 50.;
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constexpr auto kMaxFrameDelta = crl::time(66);
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constexpr auto kMsInSecond = 1000.;
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constexpr auto kEnterDelay = crl::time(200);
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constexpr auto kEnterYaw = -180.;
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constexpr auto kBackDuration = crl::time(600);
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constexpr auto kIdleDelay = crl::time(2000);
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constexpr auto kOvershootTension = 2.;
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constexpr auto kBezierIterations = 40;
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constexpr auto kBezierEpsilon = 0.00001;
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[[nodiscard]] float64 CubicBezier(
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float64 x1,
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float64 y1,
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float64 x2,
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float64 y2,
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float64 x) {
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const auto curve = [](float64 t, float64 a, float64 b) {
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return (((1. - 3. * b + 3. * a) * t
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+ (3. * b - 6. * a)) * t
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+ (3. * a)) * t;
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};
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if (x <= 0.) {
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return 0.;
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} else if (x >= 1.) {
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return 1.;
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}
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auto start = 0.;
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auto end = 1.;
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auto t = x;
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for (auto i = 0; i != kBezierIterations; ++i) {
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t = (start + end) / 2.;
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const auto estimate = curve(t, x1, x2);
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if (std::abs(x - estimate) < kBezierEpsilon) {
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break;
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} else if (estimate < x) {
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start = t;
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} else {
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end = t;
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}
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}
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return curve(t, y1, y2);
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}
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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[[nodiscard]] bool ProbeGraphicsSupport() {
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auto rhi = std::unique_ptr<QRhi>();
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#ifdef Q_OS_MAC
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if (::Platform::MetalSupported()) {
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auto params = QRhiMetalInitParams();
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rhi.reset(QRhi::create(QRhi::Metal, ¶ms));
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}
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if (!rhi) {
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LOG(("PremiumStar: probe failed — no Metal RHI"));
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return false;
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}
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#elif defined(Q_OS_WIN)
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auto params = QRhiD3D11InitParams();
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rhi.reset(QRhi::create(QRhi::D3D11, ¶ms));
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if (!rhi) {
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LOG(("PremiumStar: probe failed — no D3D11 RHI"));
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return false;
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}
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#else
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auto format = QSurfaceFormat::defaultFormat();
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auto offscreen = std::unique_ptr<QOffscreenSurface>(
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QRhiGles2InitParams::newFallbackSurface(format));
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if (!offscreen) {
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LOG(("PremiumStar: probe failed — no offscreen surface"));
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return false;
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}
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auto params = QRhiGles2InitParams();
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params.format = format;
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params.fallbackSurface = offscreen.get();
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rhi.reset(QRhi::create(QRhi::OpenGLES2, ¶ms));
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if (!rhi) {
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LOG(("PremiumStar: probe failed — no GL RHI"));
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return false;
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}
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#endif
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LOG(("PremiumStar: probe backend=%1 device=%2"
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).arg(rhi->backendName()
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).arg(rhi->driverInfo().deviceName));
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rhi.reset();
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return true;
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}
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[[nodiscard]] bool RhiGraphicsSupportedCached() {
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static const auto cached = ProbeGraphicsSupport();
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return cached;
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}
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#endif // Qt >= 6.7
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} // namespace
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Star::Star(QWidget *parent)
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: RpWidget(parent)
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, _animation([=] { frame(); }) {
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}
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Star::~Star() = default;
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bool Star::Supported() {
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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if (PowerSaving::On(PowerSaving::kAnimations)) {
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return false;
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}
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if (!GL::WidgetsRhiEnabled()) {
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return false;
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}
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return RhiGraphicsSupportedCached();
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#else
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return false;
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#endif
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}
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void Star::setColors(QColor gradient1, QColor gradient2) {
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_gradient1 = gradient1;
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_gradient2 = gradient2;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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if (_renderer) {
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_renderer->setColors(_gradient1, _gradient2);
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}
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#endif
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}
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void Star::setShownProgress(float64 progress) {
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progress = std::clamp(progress, 0., 1.);
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if (_opacity == progress) {
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return;
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}
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_opacity = progress;
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if (!_animation.animating()) {
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pushState();
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if (const auto w = surfaceWidget()) {
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w->update();
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}
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}
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}
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void Star::setPaused(bool paused) {
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if (_paused == paused) {
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return;
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}
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_paused = paused;
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if (_paused) {
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stopAnimation();
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} else if (!isHidden()) {
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startAnimation();
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}
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}
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rpl::producer<float64> Star::flungStrength() const {
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return _flung.events();
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}
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QWidget *Star::surfaceWidget() const {
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return _surface ? _surface->rpWidget() : nullptr;
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}
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void Star::ensureSurface() {
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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if (_surface) {
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return;
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}
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auto renderer = std::make_unique<StarRenderer>();
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_renderer = renderer.get();
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if (_gradient1.isValid() && _gradient2.isValid()) {
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_renderer->setColors(_gradient1, _gradient2);
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}
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_surface = GL::CreateSurface(
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this,
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GL::ChosenRenderer{
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.renderer = std::move(renderer),
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.backend = GL::Backend::QRhi,
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});
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if (const auto w = surfaceWidget()) {
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w->setAttribute(Qt::WA_TransparentForMouseEvents);
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w->setAttribute(Qt::WA_AlwaysStackOnTop);
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w->setGeometry(rect());
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w->hide();
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}
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#endif // Qt >= 6.7
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}
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void Star::startAnimation() {
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if (_paused || _animation.animating()) {
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return;
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}
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_lastFrame = crl::now();
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_animation.start();
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}
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void Star::stopAnimation() {
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_animation.stop();
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}
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void Star::advance(float64 dt) {
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_shimmer += dt * kShimmerSpeed;
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_shimmer -= std::floor(_shimmer);
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if (_fadeIn < 1.) {
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_fadeIn = std::min(1., _fadeIn + dt / kFadeInDuration);
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}
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}
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void Star::applyChannel(Channel channel, float64 value) {
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switch (channel) {
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case Channel::Yaw: _yaw = value; break;
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case Channel::Pitch: _pitch = value; break;
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case Channel::Bob: _bob = value; break;
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}
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}
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void Star::tick(crl::time now) {
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const auto ease = [](Easing easing, float64 t) -> float64 {
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switch (easing) {
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case Easing::Linear:
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return t;
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case Easing::Default:
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return CubicBezier(0.25, 0.1, 0.25, 1., t);
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case Easing::EaseOut:
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return CubicBezier(0., 0., 0.58, 1., t);
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case Easing::EaseOutQuint:
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return CubicBezier(0.23, 1., 0.32, 1., t);
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case Easing::Overshoot: {
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const auto u = t - 1.;
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return u * u * ((kOvershootTension + 1.) * u + kOvershootTension)
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+ 1.;
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}
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}
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return t;
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};
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const auto valueAt = [](const Track &track, float64 eased) -> float64 {
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const auto last = int(track.values.size()) - 1;
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if (last <= 0) {
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return track.values.empty() ? 0. : track.values.front();
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} else if (last == 1) {
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return track.values[0]
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+ eased * (track.values[1] - track.values[0]);
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}
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const auto position = eased * last;
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const auto segment = std::clamp(
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int(std::floor(position)),
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0,
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last - 1);
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const auto local = position - segment;
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return track.values[segment]
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+ local * (track.values[segment + 1] - track.values[segment]);
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};
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if (_gesture) {
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const auto elapsed = now - _gesture->start;
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for (const auto &track : _gesture->tracks) {
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if (elapsed < track.delay) {
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continue;
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}
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const auto local = std::min(
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elapsed - track.delay,
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track.duration);
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const auto fraction = (track.duration > 0)
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? (local / float64(track.duration))
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: 1.;
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applyChannel(
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track.channel,
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valueAt(track, ease(track.easing, fraction)));
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}
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if (elapsed >= _gesture->total) {
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_yaw = 0.;
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_gesture.reset();
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scheduleIdle(kIdleDelay);
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}
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} else if (_idleAt && now >= _idleAt && !_dragging) {
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_idleAt = 0;
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startIdleGesture();
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}
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}
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void Star::pushState() {
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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if (_renderer) {
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_renderer->setState({
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.yaw = float(_yaw),
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.pitch = float(_pitch),
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.bob = float(_bob),
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.shimmer = float(_shimmer),
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.alpha = float(_fadeIn * _opacity),
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});
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}
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#endif // Qt >= 6.7
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}
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void Star::frame() {
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const auto now = crl::now();
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const auto delta = std::clamp(
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now - _lastFrame,
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crl::time(1),
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kMaxFrameDelta);
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_lastFrame = now;
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advance(delta / kMsInSecond);
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tick(now);
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pushState();
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if (const auto w = surfaceWidget()) {
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w->update();
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}
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}
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void Star::play(Gesture gesture) {
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gesture.start = crl::now();
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gesture.total = 0;
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for (const auto &track : gesture.tracks) {
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gesture.total = std::max(gesture.total, track.delay + track.duration);
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}
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cancelIdle();
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_gesture = std::move(gesture);
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}
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void Star::scheduleIdle(crl::time delay) {
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_idleAt = crl::now() + delay;
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}
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void Star::cancelIdle() {
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_idleAt = 0;
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}
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void Star::startIdleGesture() {
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if (_idleBag.empty()) {
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_idleBag = { 0, 1, 2, 3, 4 };
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for (auto i = int(_idleBag.size()) - 1; i > 0; --i) {
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std::swap(_idleBag[i], _idleBag[base::RandomIndex(i + 1)]);
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}
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}
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const auto index = _idleBag.back();
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_idleBag.pop_back();
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switch (index) {
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case 0: pullGesture(); break;
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case 1: slowFlipGesture(); break;
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case 2: sleepGesture(); break;
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default: flipGesture(); break;
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}
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}
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void Star::startBackSpring() {
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const auto fromYaw = _yaw;
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const auto fromPitch = _pitch;
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const auto fromBob = _bob;
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auto gesture = Gesture();
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { fromYaw, 0. },
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.duration = kBackDuration,
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.easing = Easing::Overshoot,
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});
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gesture.tracks.push_back({
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.channel = Channel::Pitch,
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.values = { fromPitch, 0. },
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.duration = kBackDuration,
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.easing = Easing::Overshoot,
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});
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gesture.tracks.push_back({
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.channel = Channel::Bob,
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.values = { fromBob, 0. },
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.duration = kBackDuration,
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.easing = Easing::Overshoot,
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});
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play(std::move(gesture));
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const auto magnitude = std::abs(fromYaw + fromPitch);
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if (magnitude > 0.) {
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_flung.fire_copy(magnitude);
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}
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scheduleIdle(kIdleDelay);
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}
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void Star::pullGesture() {
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const auto variant = base::RandomIndex(4);
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auto gesture = Gesture();
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if (variant == 0) {
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gesture.tracks.push_back({
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.channel = Channel::Pitch,
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.values = { 0., 48. },
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.duration = crl::time(2300),
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.easing = Easing::EaseOutQuint,
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});
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gesture.tracks.push_back({
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.channel = Channel::Pitch,
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.values = { 48., 0. },
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.delay = crl::time(2300),
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.duration = crl::time(500),
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.easing = Easing::Overshoot,
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});
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} else {
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const auto target = (variant == 2) ? -485. : 485.;
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 0., target },
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.duration = crl::time(3000),
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.easing = Easing::EaseOutQuint,
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});
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { target, 0. },
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.delay = crl::time(3000),
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.duration = crl::time(1000),
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.easing = Easing::Overshoot,
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});
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}
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play(std::move(gesture));
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}
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void Star::slowFlipGesture() {
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auto gesture = Gesture();
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 0., 360. },
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.duration = crl::time(8000),
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.easing = Easing::Default,
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});
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play(std::move(gesture));
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}
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void Star::flipGesture() {
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auto gesture = Gesture();
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 0., 180. },
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.duration = crl::time(600),
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.easing = Easing::Default,
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});
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 180., 360. },
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.delay = crl::time(2000),
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.duration = crl::time(600),
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.easing = Easing::Default,
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});
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play(std::move(gesture));
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}
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void Star::sleepGesture() {
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auto gesture = Gesture();
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 0., 184. },
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.duration = crl::time(600),
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.easing = Easing::EaseOut,
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});
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gesture.tracks.push_back({
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.channel = Channel::Pitch,
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.values = { 0., 50. },
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.duration = crl::time(600),
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.easing = Easing::EaseOut,
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});
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gesture.tracks.push_back({
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.channel = Channel::Yaw,
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.values = { 180., 0. },
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.delay = crl::time(10000),
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.duration = crl::time(800),
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.easing = Easing::Overshoot,
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});
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gesture.tracks.push_back({
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.channel = Channel::Pitch,
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.values = { 60., 0. },
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.delay = crl::time(10000),
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.duration = crl::time(800),
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.easing = Easing::Overshoot,
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});
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gesture.tracks.push_back({
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.channel = Channel::Bob,
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.values = { 0., 2., -3., 2., -1., 2., -3., 2., -1., 0. },
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.duration = crl::time(10000),
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.easing = Easing::Linear,
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});
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play(std::move(gesture));
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}
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void Star::resizeEvent(QResizeEvent *e) {
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if (const auto w = surfaceWidget()) {
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w->setGeometry(rect());
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}
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}
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void Star::startEnter() {
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base::call_delayed(kEnterDelay, this, [=] {
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if (isHidden()) {
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return;
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}
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if (const auto w = surfaceWidget()) {
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w->show();
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}
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_yaw = kEnterYaw;
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_pitch = _bob = 0.;
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startAnimation();
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startBackSpring();
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});
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}
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void Star::showEvent(QShowEvent *e) {
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ensureSurface();
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_yaw = kEnterYaw;
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_pitch = _bob = 0.;
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|
_gesture.reset();
|
|
cancelIdle();
|
|
if (const auto w = surfaceWidget()) {
|
|
w->hide();
|
|
}
|
|
startAnimation();
|
|
}
|
|
|
|
void Star::hideEvent(QHideEvent *e) {
|
|
stopAnimation();
|
|
_gesture.reset();
|
|
cancelIdle();
|
|
_yaw = _pitch = _bob = 0.;
|
|
}
|
|
|
|
void Star::mousePressEvent(QMouseEvent *e) {
|
|
_dragging = true;
|
|
_lastDragPos = e->pos();
|
|
_gesture.reset();
|
|
cancelIdle();
|
|
}
|
|
|
|
void Star::mouseMoveEvent(QMouseEvent *e) {
|
|
if (!_dragging) {
|
|
return;
|
|
}
|
|
const auto pos = e->pos();
|
|
const auto shift = pos - _lastDragPos;
|
|
_yaw += -shift.x() * kDragYaw;
|
|
_pitch = std::clamp(
|
|
_pitch - shift.y() * kDragPitch,
|
|
-kMaxPitch,
|
|
kMaxPitch);
|
|
_lastDragPos = pos;
|
|
}
|
|
|
|
void Star::mouseReleaseEvent(QMouseEvent *e) {
|
|
if (!_dragging) {
|
|
return;
|
|
}
|
|
_dragging = false;
|
|
startBackSpring();
|
|
}
|
|
|
|
} // namespace Ui::Premium
|