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AyuGramDesktop/Telegram/SourceFiles/editor
23rd 7ce7b88a40 Implemented adaptive drawing algorithm with smoothing in image editor.
- Adaptive point filtering - zoom-based minimum distance (3px / zoom)
  prevents point overflow during fast movements.

- Speed-based pressure simulation - exponential smoothing (decay 0.95)
  creates variable line thickness: pressure = clamp(1.0 - speed * 0.1).

- Two-pass
  weighted averaging - smoothed = current * 0.5 + neighbors * 0.25
  eliminates jagged lines while preserving initial direction.

- Incremental rendering with 3-point overlap - draws only new segments,
  reduces complexity from O(n^2) to O(n).

- QPainterPath with quadratic Bezier curves - single fillPath() call
  instead of multiple drawEllipse().
2025-12-10 09:47:48 +03:00
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