Files
AyuGramDesktop/Telegram/SourceFiles/editor/scene/scene_item_canvas.cpp
T

473 lines
12 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "editor/scene/scene_item_canvas.h"
#include "styles/style_editor.h"
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QtMath>
namespace Editor {
namespace {
constexpr auto kMinPointDistanceBase = 2.0;
constexpr auto kMaxPointDistance = 15.0;
constexpr auto kSmoothingStrength = 0.5;
constexpr auto kSegmentOverlap = 3;
constexpr auto kOriginStartJumpRatio = 0.25;
constexpr auto kHalfStrength = kSmoothingStrength / 2.0;
constexpr auto kInvStrength = 1.0 - kSmoothingStrength;
[[nodiscard]] float64 PointDistance(const QPointF &a, const QPointF &b) {
const auto dx = a.x() - b.x();
const auto dy = a.y() - b.y();
return std::sqrt(dx * dx + dy * dy);
}
[[nodiscard]] bool IsValidPoint(const QPointF &point) {
return std::isfinite(point.x()) && std::isfinite(point.y());
}
} // namespace
ItemCanvas::ItemCanvas() {
setAcceptedMouseButtons({});
}
void ItemCanvas::clearPixmap() {
_hq = nullptr;
_p = nullptr;
_pixmap = QPixmap(
(scene()->sceneRect().size() * style::DevicePixelRatio()).toSize());
_pixmap.setDevicePixelRatio(style::DevicePixelRatio());
_pixmap.fill(Qt::transparent);
_p = std::make_unique<Painter>(&_pixmap);
_hq = std::make_unique<PainterHighQualityEnabler>(*_p);
_p->setPen(Qt::NoPen);
_p->setBrush(_brushData.color);
}
void ItemCanvas::applyBrush(const QColor &color, float size, Brush::Tool tool) {
_brushData.color = color;
_brushData.size = size;
_brushData.tool = tool;
_p->setBrush(color);
const auto width = strokeWidth(1.0);
const auto extra = (tool == Brush::Tool::Arrow)
? arrowHeadLength()
: 0.;
const auto margin = width + extra;
_brushMargins = QMarginsF(margin, margin, margin, margin);
}
QRectF ItemCanvas::boundingRect() const {
return scene()->sceneRect();
}
void ItemCanvas::computeContentRect(const QPointF &p) {
if (!scene() || !IsValidPoint(p)) {
return;
}
const auto sceneSize = scene()->sceneRect().size();
const auto contentLeft = std::max(0., _contentRect.x());
const auto contentTop = std::max(0., _contentRect.y());
_contentRect = QRectF(
QPointF(
std::clamp(p.x() - _brushMargins.left(), 0., contentLeft),
std::clamp(p.y() - _brushMargins.top(), 0., contentTop)),
QPointF(
std::clamp(
p.x() + _brushMargins.right(),
contentLeft + _contentRect.width(),
sceneSize.width()),
std::clamp(
p.y() + _brushMargins.bottom(),
contentTop + _contentRect.height(),
sceneSize.height())));
}
std::vector<ItemCanvas::StrokePoint> ItemCanvas::smoothStroke(
const std::vector<StrokePoint> &points) const {
if (points.size() < 4) {
return points;
}
auto result = std::vector<StrokePoint>();
result.reserve(points.size());
result.push_back(points[0]);
result.push_back(points[1]);
for (auto i = 2; i < int(points.size()) - 1; ++i) {
const auto &prev = points[i - 1].pos;
const auto &curr = points[i].pos;
const auto &next = points[i + 1].pos;
const auto smoothed = curr * kInvStrength
+ (prev + next) * kHalfStrength;
result.push_back({
.pos = smoothed,
.pressure = points[i].pressure,
.time = points[i].time,
});
}
result.push_back(points.back());
return result;
}
float64 ItemCanvas::strokeWidth(float64 pressure) const {
auto width = _brushData.size * pressure;
if (_brushData.tool == Brush::Tool::Marker) {
width *= st::photoEditorMarkerSizeMultiplier;
} else if (_brushData.tool == Brush::Tool::Blur) {
width *= st::photoEditorBlurSizeMultiplier;
}
return width;
}
QColor ItemCanvas::strokeColor() const {
if (_brushData.tool == Brush::Tool::Eraser
|| _brushData.tool == Brush::Tool::Blur) {
return QColor(0, 0, 0, 255);
}
auto color = _brushData.color;
if (_brushData.tool == Brush::Tool::Marker) {
color.setAlphaF(color.alphaF() * st::photoEditorMarkerOpacity);
}
return color;
}
float64 ItemCanvas::arrowHeadLength() const {
return _brushData.size * st::photoEditorArrowHeadLengthFactor;
}
void ItemCanvas::renderSegment(
const std::vector<StrokePoint> &points,
int startIdx) {
if (points.size() < 2 || startIdx >= int(points.size()) - 1) {
return;
}
if (!IsValidPoint(points.back().pos)) {
return;
}
auto path = QPainterPath();
const auto effectiveStart = std::max(0, startIdx);
if (!IsValidPoint(points[effectiveStart].pos)) {
return;
}
path.moveTo(points[effectiveStart].pos);
for (auto i = effectiveStart; i < int(points.size()) - 1; ++i) {
const auto &p0 = points[i].pos;
const auto &p1 = points[i + 1].pos;
if (!IsValidPoint(p0) || !IsValidPoint(p1)) {
return;
}
const auto ctrl = (p0 + p1) / 2.0;
if (!IsValidPoint(ctrl)) {
return;
}
if (i == effectiveStart) {
path.lineTo(ctrl);
} else {
path.quadTo(p0, ctrl);
}
}
path.lineTo(points.back().pos);
const auto count = points.size() - std::max(0, startIdx);
const auto avgPressure = count > 0
? std::accumulate(
points.begin() + std::max(0, startIdx),
points.end(),
0.0,
[](float64 sum, const StrokePoint &p) {
return sum + p.pressure;
}) / count
: 1.0;
const auto width = strokeWidth(avgPressure);
auto stroker = QPainterPathStroker();
stroker.setWidth(width);
stroker.setCapStyle(Qt::RoundCap);
stroker.setJoinStyle(Qt::RoundJoin);
const auto outline = stroker.createStroke(path);
const auto color = strokeColor();
if (_brushData.tool == Brush::Tool::Marker) {
_p->save();
_p->setCompositionMode(QPainter::CompositionMode_Source);
_p->fillPath(outline, color);
_p->restore();
} else {
_p->fillPath(outline, color);
}
_rectToUpdate |= outline.boundingRect() + _brushMargins;
}
void ItemCanvas::drawIncrementalStroke() {
if (_currentStroke.size() < 2) {
return;
}
const auto startIdx = std::max(
0,
_lastRenderedIndex - kSegmentOverlap);
auto segment = std::vector<StrokePoint>(
_currentStroke.begin() + startIdx,
_currentStroke.end());
if (segment.size() < 2) {
return;
}
if (segment.size() >= 4) {
for (auto i = 0; i < 2; ++i) {
segment = smoothStroke(segment);
}
}
renderSegment(
segment,
std::min(kSegmentOverlap, int(segment.size()) - 1));
_lastRenderedIndex = std::max(
0,
int(_currentStroke.size()) - kSegmentOverlap);
}
void ItemCanvas::drawArrowHead() {
if (_brushData.tool != Brush::Tool::Arrow) {
return;
}
if (_currentStroke.size() < 2) {
return;
}
const auto tip = _currentStroke.back().pos;
const auto minDistance = _brushData.size
* st::photoEditorArrowHeadMinDistanceFactor;
auto base = _currentStroke.front().pos;
for (auto i = int(_currentStroke.size()) - 2; i >= 0; --i) {
const auto &p = _currentStroke[i].pos;
if (PointDistance(tip, p) >= minDistance) {
base = p;
break;
}
}
auto direction = tip - base;
const auto length = std::sqrt(
direction.x() * direction.x()
+ direction.y() * direction.y());
if (length <= 0.) {
return;
}
direction /= length;
const auto angle = qDegreesToRadians(
float64(st::photoEditorArrowHeadAngleDegrees));
const auto sinA = std::sin(angle);
const auto cosA = std::cos(angle);
const auto rotate = [&](const QPointF &v, float64 s, float64 c) {
return QPointF(v.x() * c - v.y() * s, v.x() * s + v.y() * c);
};
const auto headLength = arrowHeadLength();
const auto left = tip - rotate(direction, sinA, cosA) * headLength;
const auto right = tip - rotate(direction, -sinA, cosA) * headLength;
auto arrow = QPainterPath();
arrow.moveTo(tip);
arrow.lineTo(left);
arrow.moveTo(tip);
arrow.lineTo(right);
auto stroker = QPainterPathStroker();
stroker.setWidth(strokeWidth(_currentStroke.back().pressure));
stroker.setCapStyle(Qt::RoundCap);
stroker.setJoinStyle(Qt::RoundJoin);
const auto outline = stroker.createStroke(arrow);
_p->fillPath(outline, strokeColor());
_rectToUpdate |= outline.boundingRect() + _brushMargins;
computeContentRect(left);
computeContentRect(right);
}
void ItemCanvas::addStrokePoint(const QPointF &point, int64 time) {
if (!IsValidPoint(point)) {
return;
}
if ((_currentStroke.size() == 1)
&& (_currentStroke.front().pos == QPointF())
&& (point != QPointF())) {
if (const auto currentScene = scene()) {
const auto size = currentScene->sceneRect().size();
const auto maxStartJump = std::max(size.width(), size.height())
* kOriginStartJumpRatio;
if (PointDistance(_currentStroke.front().pos, point)
> maxStartJump) {
_currentStroke.front() = {
.pos = point,
.pressure = 1.0,
.time = time,
};
_lastPointTime = time;
_contentRect = QRectF(point, point) + _brushMargins;
return;
}
}
}
if (!_currentStroke.empty()) {
const auto distance = PointDistance(
point,
_currentStroke.back().pos);
const auto minDistance = (_zoom > 1.0)
? (kMinPointDistanceBase / _zoom)
: (kMinPointDistanceBase * _zoom);
if (distance < minDistance) {
return;
}
const auto maxDistance = (_zoom > 1.0)
? (kMaxPointDistance / _zoom)
: kMaxPointDistance;
if (distance > maxDistance) {
const auto steps = int(std::ceil(distance / maxDistance));
const auto lastPos = _currentStroke.back().pos;
const auto lastPressure = _currentStroke.back().pressure;
for (auto i = 1; i < steps; ++i) {
const auto t = float64(i) / steps;
const auto interpolated = lastPos * (1.0 - t) + point * t;
const auto interpTime = _lastPointTime
+ int64((time - _lastPointTime) * t);
_currentStroke.push_back({
.pos = interpolated,
.pressure = lastPressure,
.time = interpTime,
});
}
}
}
_currentStroke.push_back({
.pos = point,
.pressure = 1.0,
.time = time,
});
_lastPointTime = time;
computeContentRect(point);
}
void ItemCanvas::handleMousePressEvent(
not_null<QGraphicsSceneMouseEvent*> e) {
_lastPoint = e->scenePos();
if (!IsValidPoint(_lastPoint)) {
_drawing = false;
return;
}
_rectToUpdate = QRectF();
_contentRect = QRectF();
_currentStroke.clear();
_lastRenderedIndex = 0;
_lastPointTime = 0;
const auto now = crl::now();
addStrokePoint(_lastPoint, now);
_contentRect = QRectF(_lastPoint, _lastPoint) + _brushMargins;
_drawing = true;
}
void ItemCanvas::handleMouseMoveEvent(
not_null<QGraphicsSceneMouseEvent*> e) {
if (!_drawing) {
return;
}
const auto scenePos = e->scenePos();
if (!IsValidPoint(scenePos)) {
return;
}
const auto now = crl::now();
addStrokePoint(scenePos, now);
_lastPoint = scenePos;
if (_currentStroke.size() - _lastRenderedIndex >= 3) {
drawIncrementalStroke();
update(_rectToUpdate);
}
}
void ItemCanvas::handleMouseReleaseEvent(
not_null<QGraphicsSceneMouseEvent*> e) {
if (!_drawing) {
return;
}
_drawing = false;
drawIncrementalStroke();
drawArrowHead();
update(_rectToUpdate);
if (_contentRect.isValid()) {
const auto scaledContentRect = QRectF(
_contentRect.x() * style::DevicePixelRatio(),
_contentRect.y() * style::DevicePixelRatio(),
_contentRect.width() * style::DevicePixelRatio(),
_contentRect.height() * style::DevicePixelRatio());
_grabContentRequests.fire({
.pixmap = _pixmap.copy(scaledContentRect.toRect()),
.position = _contentRect.topLeft(),
.clear = (_brushData.tool == Brush::Tool::Eraser),
.blur = (_brushData.tool == Brush::Tool::Blur),
});
}
_currentStroke.clear();
_lastRenderedIndex = 0;
_lastPointTime = 0;
_currentPath = QPainterPath();
clearPixmap();
update();
}
void ItemCanvas::paint(
QPainter *p,
const QStyleOptionGraphicsItem *,
QWidget *) {
p->fillRect(_rectToUpdate, Qt::transparent);
if (_brushData.tool == Brush::Tool::Eraser) {
p->save();
p->setOpacity(st::photoEditorEraserPreviewOpacity);
p->drawPixmap(0, 0, _pixmap);
p->restore();
} else if (_brushData.tool == Brush::Tool::Blur) {
p->save();
p->setOpacity(st::photoEditorBlurPreviewOpacity);
p->drawPixmap(0, 0, _pixmap);
p->restore();
} else {
p->drawPixmap(0, 0, _pixmap);
}
_rectToUpdate = QRectF();
}
rpl::producer<ItemCanvas::Content> ItemCanvas::grabContentRequests() const {
return _grabContentRequests.events();
}
bool ItemCanvas::collidesWithItem(
const QGraphicsItem *,
Qt::ItemSelectionMode) const {
return false;
}
bool ItemCanvas::collidesWithPath(
const QPainterPath &,
Qt::ItemSelectionMode) const {
return false;
}
void ItemCanvas::cancelDrawing() {
_drawing = false;
_currentStroke.clear();
_lastRenderedIndex = 0;
_lastPointTime = 0;
_currentPath = QPainterPath();
_contentRect = QRectF();
clearPixmap();
update();
}
void ItemCanvas::updateZoom(float64 zoom) {
_zoom = zoom;
}
ItemCanvas::~ItemCanvas() {
_hq = nullptr;
_p = nullptr;
}
} // namespace Editor