mirror of
https://github.com/AyuGram/AyuGramDesktop.git
synced 2026-08-06 20:03:12 +00:00
452 lines
13 KiB
C++
452 lines
13 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "ui/effects/premium_star_particles.h"
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#include "base/algorithm.h"
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#include "ui/effects/animation_value.h"
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#include "ui/painter.h"
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#include "ui/rect.h"
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#include "ui/style/style_core.h"
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#include <QtMath>
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#include <QtSvg/QSvgRenderer>
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namespace Ui::Premium {
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namespace {
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constexpr auto kParticleCount = 100;
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constexpr auto kGlyphParticleCount = 75;
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constexpr auto kDollarParticleCount = 60;
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constexpr auto kDollarSpawnChance = 0.13; // Share of particles that are coins.
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constexpr auto kDollarSpeedScale = 2.5; // Coins fly outward faster than stars.
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constexpr auto kDollarLifeScale = 2.5; // ...and live longer, for longer trails.
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constexpr auto kDollarSpawnRadiusFactor = 0.2; // Coins start near the center.
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constexpr auto kDollarFlipPerSecond = 1.1; // Horizontal coin-flip frequency.
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constexpr auto kDollarSpriteAlpha = 255;
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constexpr auto kIdleLimit = 5;
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constexpr auto kMinDelta = crl::time(4);
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constexpr auto kMaxDelta = crl::time(50);
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constexpr auto kLifeMin = crl::time(2000);
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constexpr auto kLifeRand = 1000;
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constexpr auto kAppearMs = 200.;
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constexpr auto kFadeOutSpan = 150.;
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constexpr auto kRadiusResolution = 1000;
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constexpr auto kAngleSteps = 360;
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constexpr auto kAlphaBasePercent = 50;
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constexpr auto kAlphaRangePercent = 50;
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constexpr auto kFatness = 0.98;
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constexpr auto kSpriteAlpha = 200;
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constexpr auto kBoundsFactor = 1.6;
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constexpr auto kDriftDp = 4.;
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constexpr auto kDriftDivisor = 660.;
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constexpr auto kSoftScale = 0.66;
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constexpr auto kMinSoftRatio = 2;
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constexpr auto kRoundDp = 0.8;
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constexpr auto kMsPerSecond = 1000.;
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constexpr auto kDegreesToRadians = M_PI / 180.;
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constexpr auto k2Pi = 2. * M_PI;
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constexpr auto kRandomBuffer = 1024;
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constexpr auto kFlingRampUpMs = crl::time(600);
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constexpr auto kFlingTotalMs = crl::time(2000);
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constexpr auto kFlingThresholdLow = 60.;
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constexpr auto kFlingThresholdHigh = 180.;
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constexpr auto kFlingSpeedLow = 5.;
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constexpr auto kFlingSpeedMedium = 9.;
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constexpr auto kFlingSpeedHigh = 15.;
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constexpr auto kSizesDp = std::array{ 3., 8., 7. };
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constexpr auto kDollarSizesDp = std::array{ 16., 8., 7. };
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constexpr auto kRotationDegPerSec = std::array{ 9., 7.2, 6. };
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[[nodiscard]] QPainterPath StarPath(float64 size) {
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const auto half = size / 2.;
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const auto mid = half * kFatness;
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auto path = QPainterPath();
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path.moveTo(0., half);
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path.lineTo(mid, mid);
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path.lineTo(half, 0.);
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path.lineTo(size - mid, mid);
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path.lineTo(size, half);
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path.lineTo(size - mid, size - mid);
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path.lineTo(half, size);
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path.lineTo(mid, size - mid);
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path.closeSubpath();
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return path;
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}
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[[nodiscard]] float64 Overshoot(float64 t) {
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constexpr auto kTension = 2.;
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const auto u = t - 1.;
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return u * u * ((kTension + 1.) * u + kTension) + 1.;
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}
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} // namespace
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StarParticles::StarParticles(Fn<void(const QRect &)> update)
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: _update(std::move(update))
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, _animation([=](crl::time now) {
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if (++_idleCounter >= kIdleLimit) {
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_animation.stop();
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return;
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}
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tick(now);
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if (_rectToUpdate.isValid()) {
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_update(base::take(_rectToUpdate));
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}
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})
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, _random(kRandomBuffer) {
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}
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void StarParticles::setColor(QColor color) {
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setColors(color, color);
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}
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void StarParticles::setColors(QColor color1, QColor color2) {
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if (_color1 == color1 && _color2 == color2) {
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return;
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}
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_color1 = color1;
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_color2 = color2;
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_spritesDirty = true;
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}
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void StarParticles::setGlyph(Glyph glyph) {
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if (_glyph == glyph) {
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return;
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}
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_glyph = glyph;
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_spritesDirty = true;
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}
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void StarParticles::setPaused(bool paused) {
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if (_paused == paused) {
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return;
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}
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_paused = paused;
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if (paused) {
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_pausedAt = crl::now();
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_animation.stop();
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} else {
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if (_pausedAt) {
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const auto delta = crl::now() - _pausedAt;
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for (auto &particle : _particles) {
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particle.birthTime += delta;
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particle.deathTime += delta;
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}
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if (_flingStart) {
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_flingStart += delta;
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}
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_pausedAt = 0;
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}
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_lastTime = crl::now();
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}
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}
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float64 StarParticles::driftStep(crl::time delta) const {
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return style::ConvertScale(kDriftDp) * (delta / kDriftDivisor);
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}
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void StarParticles::fling(float64 strength) {
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_flingMax = (strength < kFlingThresholdLow)
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? kFlingSpeedLow
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: (strength < kFlingThresholdHigh)
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? kFlingSpeedMedium
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: kFlingSpeedHigh;
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const auto now = crl::now();
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_flingStart = now;
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_idleCounter = 0;
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if (!_paused && !_animation.animating()) {
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_lastTime = now;
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_animation.start();
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}
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}
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void StarParticles::updateSpeedScale(crl::time now) {
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if (!_flingStart) {
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_speedScale = 1.;
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return;
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}
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const auto elapsed = std::max<crl::time>(0, now - _flingStart);
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if (elapsed >= kFlingTotalMs) {
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_flingStart = 0;
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_speedScale = 1.;
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} else if (elapsed < kFlingRampUpMs) {
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_speedScale = 1.
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+ (_flingMax - 1.) * (elapsed / float64(kFlingRampUpMs));
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} else {
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const auto progress = (elapsed - kFlingRampUpMs)
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/ float64(kFlingTotalMs - kFlingRampUpMs);
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_speedScale = _flingMax + (1. - _flingMax) * progress;
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}
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}
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void StarParticles::createParticle(crl::time now, Particle &particle) {
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if (_glyph == Glyph::Dollar) {
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const auto roll = base::RandomIndex(kRadiusResolution, _random)
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/ float64(kRadiusResolution);
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particle.sizeIndex = (roll < kDollarSpawnChance)
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? 0
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: (1 + base::RandomIndex(int(_sprites.size()) - 1, _random));
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} else {
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particle.sizeIndex = base::RandomIndex(int(_sprites.size()), _random);
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}
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const auto dollar = (_glyph == Glyph::Dollar) && (particle.sizeIndex == 0);
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particle.radiusFactor = base::RandomIndex(kRadiusResolution, _random)
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/ float64(kRadiusResolution);
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if (dollar) {
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particle.radiusFactor *= kDollarSpawnRadiusFactor;
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}
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particle.angle = base::RandomIndex(kAngleSteps, _random)
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* kDegreesToRadians;
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particle.alpha = (kAlphaBasePercent
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+ base::RandomIndex(kAlphaRangePercent, _random)) / 100.;
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particle.colorIndex = base::RandomIndex(kColorSteps, _random);
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particle.flipProgress = dollar
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? (base::RandomIndex(kRadiusResolution, _random)
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* 2. / kRadiusResolution)
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: 0.;
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particle.birthTime = now;
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const auto life = kLifeMin + base::RandomIndex(kLifeRand, _random);
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particle.deathTime = now
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+ (dollar ? crl::time(life * kDollarLifeScale) : life);
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particle.distance = 0.;
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}
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void StarParticles::ensureParticles() {
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if (!_particles.empty()) {
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return;
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}
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const auto now = crl::now();
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const auto perMs = driftStep(crl::time(1));
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_particles.resize((_glyph == Glyph::Dollar)
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? kDollarParticleCount
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: (_glyph == Glyph::Star)
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? kGlyphParticleCount
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: kParticleCount);
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for (auto &particle : _particles) {
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createParticle(now, particle);
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const auto life = particle.deathTime - particle.birthTime;
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const auto shift = base::RandomIndex(
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int(std::max<crl::time>(life, 1)),
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_random);
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particle.birthTime = now - shift;
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particle.deathTime = particle.birthTime + life;
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particle.distance = perMs * shift;
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}
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_lastTime = now;
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}
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void StarParticles::tick(crl::time now) {
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ensureParticles();
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const auto delta = std::clamp(now - _lastTime, kMinDelta, kMaxDelta);
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_lastTime = now;
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updateSpeedScale(now);
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const auto radius = _field.isEmpty()
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? 0.
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: std::min(_field.width(), _field.height()) / 2.;
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const auto bound = radius * kBoundsFactor;
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const auto step = driftStep(delta) * _speedScale;
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const auto flipStep = (delta / kMsPerSecond)
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* kDollarFlipPerSecond
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* _speedScale;
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for (auto &particle : _particles) {
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if (now >= particle.deathTime) {
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createParticle(now, particle);
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continue;
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}
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const auto dollar = (_glyph == Glyph::Dollar) && (particle.sizeIndex == 0);
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particle.distance += dollar ? (step * kDollarSpeedScale) : step;
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if (dollar) {
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particle.flipProgress += flipStep;
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}
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if (radius > 0.
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&& (particle.radiusFactor * radius + particle.distance) > bound) {
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createParticle(now, particle);
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}
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}
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for (auto i = 0; i != int(_fieldAngle.size()); ++i) {
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_fieldAngle[i] += kRotationDegPerSec[i]
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* (delta / kMsPerSecond)
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* kDegreesToRadians;
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_fieldAngle[i] -= k2Pi * std::floor(_fieldAngle[i] / k2Pi);
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}
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if (radius > 0.) {
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const auto center = rect::center(_field);
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const auto margin = bound + _maxSpriteExtent;
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_rectToUpdate |= QRectF(
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center - QPointF(margin, margin),
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Size(2. * margin)).toAlignedRect();
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}
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}
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void StarParticles::rebuildSprites(int ratio) {
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_spritesDirty = false;
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_spritesRatio = ratio;
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const auto round = style::ConvertScale(kRoundDp) * ratio;
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const auto pad = int(base::SafeRound(round)) + ratio;
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const auto bakePath = [&](int side, QColor fill) {
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const auto full = side + 2 * pad;
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auto image = QImage(full, full, QImage::Format_ARGB32_Premultiplied);
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image.fill(Qt::transparent);
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{
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auto p = QPainter(&image);
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auto hq = PainterHighQualityEnabler(p);
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p.translate(pad, pad);
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auto pen = QPen(fill);
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pen.setWidthF(round * 2.);
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pen.setJoinStyle(Qt::RoundJoin);
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pen.setCapStyle(Qt::RoundCap);
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p.setPen(pen);
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p.setBrush(fill);
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p.drawPath(StarPath(side));
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}
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const auto soft = std::max(
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1,
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int(base::SafeRound(full * kSoftScale)));
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image = image.scaled(
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soft,
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soft,
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Qt::IgnoreAspectRatio,
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Qt::SmoothTransformation
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).scaled(
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full,
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full,
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Qt::IgnoreAspectRatio,
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Qt::SmoothTransformation);
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image.setDevicePixelRatio(ratio);
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return Sprite{
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.image = std::move(image),
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.size = Size(full / float64(ratio)),
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};
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};
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auto glyph = (_glyph == Glyph::Dollar)
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? std::make_unique<QSvgRenderer>(
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u":/gui/icons/settings/premium_dollar.svg"_q)
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: (_glyph == Glyph::Star)
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? std::make_unique<QSvgRenderer>(u":/gui/icons/settings/star.svg"_q)
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: nullptr;
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const auto bakeGlyph = [&](int side, QColor fill) {
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const auto full = side + 2 * pad;
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auto image = QImage(full, full, QImage::Format_ARGB32_Premultiplied);
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image.fill(Qt::transparent);
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{
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auto p = QPainter(&image);
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glyph->render(&p, QRectF(pad, pad, side, side));
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p.setCompositionMode(QPainter::CompositionMode_SourceIn);
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p.fillRect(QRectF(0, 0, full, full), fill);
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}
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image.setDevicePixelRatio(ratio);
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return Sprite{
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.image = std::move(image),
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.size = Size(full / float64(ratio)),
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};
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};
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const auto sizes = (_glyph == Glyph::Dollar)
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? kDollarSizesDp
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: (_glyph == Glyph::Star)
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? std::array<float64, 3>{ { 8., 9., 10. } }
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: kSizesDp;
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_maxSpriteExtent = 0.;
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for (auto i = 0; i != int(_sprites.size()); ++i) {
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const auto side = std::max(
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1,
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int(base::SafeRound(style::ConvertScale(sizes[i]) * ratio)));
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const auto useGlyph = (glyph != nullptr) && (i == 0);
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for (auto j = 0; j != kColorSteps; ++j) {
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const auto t = (kColorSteps > 1)
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? (j / float64(kColorSteps - 1))
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: 0.;
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auto fill = anim::color(_color1, _color2, t);
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fill.setAlpha((useGlyph && (_glyph == Glyph::Dollar))
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? kDollarSpriteAlpha
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: kSpriteAlpha);
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_sprites[i][j] = useGlyph
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? bakeGlyph(side, fill)
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: bakePath(side, fill);
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}
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_maxSpriteExtent = std::max(
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_maxSpriteExtent,
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_sprites[i][0].size.width());
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}
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}
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void StarParticles::paint(QPainter &p, const QRectF &field) {
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if (!_color1.isValid() || field.isEmpty()) {
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return;
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}
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ensureParticles();
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_idleCounter = 0;
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const auto ratio = std::max(
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int(std::ceil(p.device()->devicePixelRatioF())),
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kMinSoftRatio);
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if (_spritesDirty || _spritesRatio != ratio) {
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rebuildSprites(ratio);
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}
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if (!_paused && !_animation.animating()) {
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_lastTime = crl::now();
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_animation.start();
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}
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_field = field;
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const auto center = rect::center(field);
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const auto radius = std::min(field.width(), field.height()) / 2.;
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const auto now = (_paused && _pausedAt) ? _pausedAt : crl::now();
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const auto baseOpacity = p.opacity();
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for (const auto &particle : _particles) {
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const auto age = now - particle.birthTime;
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const auto remaining = particle.deathTime - now;
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if (age < 0 || remaining <= 0) {
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continue;
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}
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const auto appear = std::clamp(age / kAppearMs, 0., 1.);
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const auto scale = Overshoot(appear);
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if (scale <= 0.) {
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continue;
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}
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const auto fade = std::clamp(remaining / kFadeOutSpan, 0., 1.);
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const auto alpha = particle.alpha * fade;
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const auto radial = particle.radiusFactor * radius
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+ particle.distance;
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const auto theta = particle.angle
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+ ((_glyph == Glyph::Dollar)
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? 0.
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: _fieldAngle[particle.sizeIndex]);
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const auto position = QPointF(
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center.x() + radial * std::cos(theta),
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center.y() + radial * std::sin(theta));
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const auto &sprite
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= _sprites[particle.sizeIndex][particle.colorIndex];
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const auto width = sprite.size.width() * scale;
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const auto height = sprite.size.height() * scale;
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p.setOpacity(baseOpacity * alpha);
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if ((_glyph == Glyph::Dollar) && (particle.sizeIndex == 0)) {
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const auto flip = std::cos(M_PI * particle.flipProgress);
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p.save();
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p.translate(position);
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p.scale(flip, 1.);
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p.drawImage(
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QRectF(-width / 2., -height / 2., width, height),
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sprite.image);
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p.restore();
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} else {
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p.drawImage(
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QRectF(
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position.x() - width / 2.,
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position.y() - height / 2.,
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width,
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height),
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sprite.image);
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}
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}
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p.setOpacity(baseOpacity);
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}
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} // namespace Ui::Premium
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