mirror of
https://github.com/AyuGram/AyuGramDesktop.git
synced 2026-07-25 15:04:57 +00:00
310 lines
7.3 KiB
C++
310 lines
7.3 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/text/text_variant.h"
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#include "ui/rp_widget.h"
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#include "ui/round_rect.h"
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#include "base/object_ptr.h"
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#include "settings/settings_type.h"
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#include <any>
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namespace anim {
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enum class repeat : uchar;
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} // namespace anim
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namespace Info {
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struct SelectedItems;
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enum class SelectionAction;
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} // namespace Info
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namespace Main {
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class Session;
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} // namespace Main
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namespace Ui {
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class VerticalLayout;
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class FlatLabel;
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class SettingsButton;
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class AbstractButton;
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class MediaSlider;
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} // namespace Ui
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namespace Ui::Menu {
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struct MenuCallback;
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} // namespace Ui::Menu
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namespace Window {
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class SessionController;
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} // namespace Window
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namespace style {
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struct FlatLabel;
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struct SettingsButton;
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struct MediaSlider;
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} // namespace style
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namespace Lottie {
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struct IconDescriptor;
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} // namespace Lottie
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namespace Settings {
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using Button = Ui::SettingsButton;
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enum class HighlightShape {
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Rect,
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Ellipse,
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};
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struct HighlightArgs {
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style::margins margin;
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HighlightShape shape = HighlightShape::Rect;
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int radius = 0;
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const style::color *color = nullptr;
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float64 opacity = 0.4;
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bool below = false;
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bool rippleShape = false;
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bool scroll = true;
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crl::time showDelay = 400;
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crl::time showDuration = 600;
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crl::time shownDuration = 400;
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crl::time hideDuration = 600;
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};
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void HighlightWidget(QWidget *target, HighlightArgs &&args = {});
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void ScrollToWidget(not_null<QWidget*> target);
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[[nodiscard]] HighlightArgs SubsectionTitleHighlight();
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struct HighlightEntry {
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QPointer<QWidget> widget;
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HighlightArgs args;
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};
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using HighlightRegistry = std::vector<std::pair<QString, HighlightEntry>>;
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using SectionBuildMethod = Fn<void(
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not_null<Ui::VerticalLayout*> container,
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not_null<Window::SessionController*> controller,
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Fn<void(Type)> showOther,
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rpl::producer<> showFinished)>;
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class AbstractSection : public Ui::RpWidget {
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public:
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AbstractSection(
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QWidget *parent,
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not_null<Window::SessionController*> controller);
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[[nodiscard]] not_null<Window::SessionController*> controller() const {
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return _controller;
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}
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[[nodiscard]] virtual Type id() const = 0;
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[[nodiscard]] virtual rpl::producer<Type> sectionShowOther() {
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return _showOtherRequests.events();
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}
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[[nodiscard]] virtual rpl::producer<> sectionShowBack() {
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return nullptr;
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}
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[[nodiscard]] virtual rpl::producer<std::vector<Type>> removeFromStack() {
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return nullptr;
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}
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[[nodiscard]] virtual bool closeByOutsideClick() const {
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return true;
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}
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virtual void checkBeforeClose(Fn<void()> close) {
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close();
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}
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[[nodiscard]] virtual rpl::producer<QString> title() = 0;
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virtual void sectionSaveChanges(FnMut<void()> done) {
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done();
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}
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virtual void showFinished() {
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_showFinished.fire({});
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}
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virtual void setInnerFocus() {
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setFocus();
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}
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[[nodiscard]] virtual const Ui::RoundRect *bottomSkipRounding() const {
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return nullptr;
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}
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[[nodiscard]] virtual base::weak_qptr<Ui::RpWidget> createPinnedToTop(
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not_null<QWidget*> parent) {
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return nullptr;
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}
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[[nodiscard]] virtual base::weak_qptr<Ui::RpWidget> createPinnedToBottom(
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not_null<Ui::RpWidget*> parent) {
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return nullptr;
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}
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[[nodiscard]] virtual bool hasFlexibleTopBar() const {
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return false;
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}
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virtual void setStepDataReference(std::any &data) {
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}
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virtual void sectionSaveState(std::any &state) {
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}
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virtual void sectionRestoreState(const std::any &state) {
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}
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[[nodiscard]] virtual auto selectedListValue()
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-> rpl::producer<Info::SelectedItems> {
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return nullptr;
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}
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virtual void selectionAction(Info::SelectionAction action) {
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}
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virtual void fillTopBarMenu(
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const Ui::Menu::MenuCallback &addAction) {
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}
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virtual bool paintOuter(
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not_null<QWidget*> outer,
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int maxVisibleHeight,
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QRect clip) {
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return false;
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}
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[[nodiscard]] rpl::producer<> showFinishes() const {
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return _showFinished.events();
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}
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void showOther(Type type) {
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_showOtherRequests.fire_copy(type);
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}
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[[nodiscard]] Fn<void(Type)> showOtherMethod() {
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return crl::guard(this, [=](Type type) {
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showOther(type);
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});
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}
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protected:
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void build(
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not_null<Ui::VerticalLayout*> container,
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SectionBuildMethod method);
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private:
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const not_null<Window::SessionController*> _controller;
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rpl::event_stream<Type> _showOtherRequests;
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rpl::event_stream<> _showFinished;
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};
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enum class IconType {
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Rounded,
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Round,
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Simple,
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};
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struct IconDescriptor {
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const style::icon *icon = nullptr;
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IconType type = IconType::Rounded;
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const style::color *background = nullptr;
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std::optional<QBrush> backgroundBrush; // Can be useful for gradients.
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bool newBadge = false;
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explicit operator bool() const {
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return (icon != nullptr);
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}
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};
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class Icon final {
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public:
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explicit Icon(IconDescriptor descriptor);
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void paint(QPainter &p, QPoint position) const;
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void paint(QPainter &p, int x, int y) const;
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[[nodiscard]] int width() const;
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[[nodiscard]] int height() const;
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[[nodiscard]] QSize size() const;
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private:
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not_null<const style::icon*> _icon;
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std::optional<Ui::RoundRect> _background;
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std::optional<std::pair<int, QBrush>> _backgroundBrush;
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};
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void AddButtonIcon(
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not_null<Ui::AbstractButton*> button,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor);
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object_ptr<Button> CreateButtonWithIcon(
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not_null<QWidget*> parent,
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rpl::producer<QString> text,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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not_null<Button*> AddButtonWithIcon(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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not_null<Button*> AddButtonWithLabel(
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not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> text,
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rpl::producer<QString> label,
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const style::SettingsButton &st,
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IconDescriptor &&descriptor = {});
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void CreateRightLabel(
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not_null<Button*> button,
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v::text::data &&label,
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const style::SettingsButton &st,
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rpl::producer<QString> buttonText,
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Ui::Text::MarkedContext context = {});
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struct DividerWithLottieDescriptor {
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QString lottie;
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std::optional<anim::repeat> lottieRepeat;
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std::optional<int> lottieSize;
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std::optional<QMargins> lottieMargins;
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rpl::producer<> showFinished;
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rpl::producer<TextWithEntities> about;
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std::optional<QMargins> aboutMargins;
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RectParts parts = RectPart::Top | RectPart::Bottom;
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};
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void AddDividerTextWithLottie(
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not_null<Ui::VerticalLayout*> container,
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DividerWithLottieDescriptor &&descriptor);
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struct LottieIcon {
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object_ptr<Ui::RpWidget> widget;
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Fn<void(anim::repeat repeat)> animate;
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};
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[[nodiscard]] LottieIcon CreateLottieIcon(
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not_null<QWidget*> parent,
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Lottie::IconDescriptor &&descriptor,
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style::margins padding = {},
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Fn<QColor()> colorOverride = nullptr);
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struct SliderWithLabel {
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object_ptr<Ui::RpWidget> widget;
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not_null<Ui::MediaSlider*> slider;
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not_null<Ui::FlatLabel*> label;
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};
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[[nodiscard]] SliderWithLabel MakeSliderWithLabel(
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QWidget *parent,
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const style::MediaSlider &sliderSt,
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const style::FlatLabel &labelSt,
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int skip,
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int minLabelWidth = 0,
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bool ignoreWheel = false);
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void AddLottieIconWithCircle(
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not_null<Ui::VerticalLayout*>,
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object_ptr<Ui::RpWidget> icon,
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QMargins iconPadding,
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QSize circleSize);
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void AddPremiumStar(
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not_null<Button*> button,
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bool credits,
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Fn<bool()> isPaused);
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} // namespace Settings
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