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94 lines
2.1 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "editor/scene/scene_item_line.h"
#include <QGraphicsScene>
#include <QtGui/QPainter>
namespace Editor {
ItemLine::ItemLine(QPixmap &&pixmap)
: _pixmap(std::move(pixmap))
, _rect(QPointF(), _pixmap.size() / float64(style::DevicePixelRatio())) {
}
QRectF ItemLine::boundingRect() const {
return _rect;
}
void ItemLine::paint(
QPainter *p,
const QStyleOptionGraphicsItem *,
QWidget *) {
p->drawPixmap(0, 0, _pixmap);
}
const QPixmap &ItemLine::pixmap() const {
return _pixmap;
}
void ItemLine::setPixmap(QPixmap pixmap) {
_pixmap = std::move(pixmap);
update();
}
bool ItemLine::applyEraser(const QPixmap &mask, const QPointF &maskPos) {
if (mask.isNull()) {
return false;
}
const auto maskSize = mask.size() / float64(mask.devicePixelRatio());
const auto localTopLeft = maskPos - pos();
const auto localRect = QRectF(localTopLeft, maskSize);
if (!localRect.intersects(_rect)) {
return false;
}
auto image = _pixmap.toImage().convertToFormat(
QImage::Format_ARGB32_Premultiplied);
auto p = QPainter(&image);
p.setCompositionMode(QPainter::CompositionMode_DestinationOut);
p.drawPixmap(localTopLeft, mask);
p.end();
_pixmap = QPixmap::fromImage(std::move(image));
update();
return true;
}
bool ItemLine::collidesWithItem(
const QGraphicsItem *,
Qt::ItemSelectionMode) const {
return false;
}
bool ItemLine::collidesWithPath(
const QPainterPath &,
Qt::ItemSelectionMode) const {
return false;
}
void ItemLine::save(SaveState state) {
auto &saved = (state == SaveState::Keep) ? _keeped : _saved;
saved = {
.saved = true,
.status = status(),
};
}
void ItemLine::restore(SaveState state) {
if (!hasState(state)) {
return;
}
const auto &saved = (state == SaveState::Keep) ? _keeped : _saved;
setStatus(saved.status);
}
bool ItemLine::hasState(SaveState state) const {
const auto &saved = (state == SaveState::Keep) ? _keeped : _saved;
return saved.saved;
}
} // namespace Editor